At the end of the college entrance examination this year, when the classmates gathered, I found that many people were playing mahjong. But I don’t understand the rules of mahjong at all, nor can Baidu’s, how is it a hustle, and what kind of tricks? It’s completely in the cloud, it’s more annoying than high school mathematics. ! So is there any great god to explain? I am grateful.
Today I’m going to talk to the students about [How to quickly master the rules of Mahjong], just read one article! ! Few people in real life can teach, everyone is waiting to win you! 1. The rules of Mahjong Mahjong consists of 4 cards each from ten thousand, tube, and one to 9, plus 7 big characters each with 4 cards (8 flowers). If you play a flower, there will be 144 cards, and if you don’t play a flower, 136 cards. The rules of the game: play in counterclockwise order, drop two dice colors, where the big number starts to take, and where the small number is to start, the straight combination (AB or AC) can be taken home, and the pair combination ( AA) Three houses can be touched, four cards can be opened, open carry wins two bets, secret carry wins two bets, carry others to win 3 bets of mahjong. Conditions: Take Guangdong mahjong as an example: 4 sides and 1 eye (ie 34 +2=14) to achieve the Hu card conditions. In the formula, NAAA+mABC+DD mn can be equal to 0. The AAA and ABC in the above formula are called face. When face is not formed, it is called teamwork, namely AB, AC, BC, AA-at the beginning of the deal. In the hand, the dealer has 14 cards and the player has 13 cards. If you want Hu, you will find a way to make these 13 cards conform to the law of nAAA+mABC+DD in the process of drawing cards, playing cards, and taking the kong. Note: The 7 cards in the south, east, west and northwest can not form the form of ABC, but can only form AAA. The 14 cards in the Hu card can have up to 7 cards, but we only need 5 cards, which can be combined into 4 sides and 1 eye I have written some mahjong experience in the public account (Heart has Lingxi 1 point pass), you can refer to it~~~! ! 2. The order of drawing cards is played at home and at home, with a surplus. Touching is the same as eating. It’s the same as eating. It’s the same as it is to play against each other. It’s home-based, it’s right-handed, it’s next-home, it’s the last one. Mastering the order of drawing cards is one of the key factors for success or failure. You must not draw. Cards, drawing cards are the production of all chances. If you want to be fed, you will touch two more, if not, you will touch two less, especially if you are playing at the next home, you must not eat the ones you touch. 3. Let’s analyze the characteristics of the number of cards: the symmetry of the characteristics of 123456789 is because of the symmetry of the numbers, 1-5 is hanging up, 5-9 hanging down, the probability of hanging up and hanging down is the same, so choose One analysis is that 1 and 9 are called 幺九, 2 and 8 are called shoulders, and 3-7 is called 456 in the middle chapter. It is the essence of the number of cards. The information revealed is the most. The following will introduce the characteristics of 14, 47, 25, 58 in detail. 36, 69 all the way to a rough estimate of 4, 17 not, 5.28 not, 6 can be regarded as 39 not. Among them, 5 has the worst road performance. The enemy still has 13,79 to eat. 28. The road performance is an important criterion for defense and a tool for judging draws. To play 4, you have to hang up, and you have to hang down when you play 6, and there are many different ways to play 5. The downward pressure principle is a lone card played at the opening. Don’t push downward cards. For example, if you play 2, don’t 1, don’t play 3, you don’t need 1,2, or 4 don’t play. There are exceptions to the question of probability. Closeness and openness. When we have 24 cards, the chance of the enemy’s asking for 1 is very small. The so-called closeness is being pressed by the number of cards held in one’s hand, resulting in a closed effect such as 1222, 1333, 2333, because holding 3 cards below 23 and 23 are closed. The existence of openness will not affect 45, which is also the foundation of the defense principle. 4. Game planning. Each player can draw 13 cards at the start, so 413+1=53 can draw 136-53=83 cards, which means that there are only 83/4=20 rounds in the game, and you can draw cards. 1-20 rounds, because of the probability, every three cards have 2-3 big characters to play or useless lonely discarded cards, so the 1-6 rounds are almost always at the beginning of the 6-9 rounds. Dismantling, dodge, until the stage of draws, this period is the key to judging the draw. It is called the worst card in the early 10-12 round of the mid-game. It can also be drawn. It can be said that it is the Warring States period of three draws. The period is called the late 13-16 round of the mid-game. Most of them have reasons to be unreasonable and can prepare the way to get off. So what do we need to analyze after the license is issued? 1. Judging the quality of the card: 5 or more is a good card, 4 is a good card, and less than 3 is a bad card. Roughly 1-3 is a card worth fighting, 4-5, enter and fight and go, so bad that 6 is basically defensible. 2. There are more suits for judging cards, and those are less, because I have more enemies and I have fewer enemies. It means that the fewer cards in the hand, the more enemies, and the more cards in the hand, the fewer enemies. This is why Zhang is often The reason for eating. Mahjong has 36 cards. You take 8 cards. There are 28 cards left. It is not impossible for the enemy to take 8 cards, but the probability is relatively low. Next, let’s analyze how to judge whether the cards are good or bad, and dismantle the cards easily. For more information, you can pay attention to my official account: the skill of one-point rounds with the heart is inspiring. Before drawing the card, consider which card to play. Don’t think about it for a long time after drawing the card. Usually type the card first, and then play the wrong card. , The last is the number of cards.If you start counting cards, or even split the cards, you may have a good card, so be careful.has been playing a certain color card, beware of this person making a big card. If you haven’t played a card of a certain color, there may be a problem. He may be doing all-in-one or mixed-up. Don’t throw that card at will. If it’s a draw, if a player runs fifty thousand, be careful of your ten-forty thousand and Sixty to ninety thousand. A certain family will open 10,000 to 20,000 first, that is, there may be a straight of 40,000 to 50,000 in the hand, and he is very hungry for 3 to 60,000. The type of draws ，listen to many doors: a sequence usually listens to several holes, such as two three four five, two five, two three four five six, one four seven. However, it should be noted that some of Hu’s cards may destroy the card type (such as a dragon, flat Hu…) Listening to monotony: and a single card, to make up a pair (Trump card)Listening to the hole: for example, two or four Ten thousand, thirty thousand in the middle hole. Listen to the side Zhang: For example, seventy to eighty thousand, ninety thousand for listening.Listen to the right pair: There are two sets of pairs left. As long as one set is added together, the other set will be a trump card. Therefore, listening to two ，avoid the same card as the previous one, and avoid being screamed by the earlier family.